Hey all,
So I'm still trying to figure out how orbital refineries and trade ports work. I understand that they generate resources, but I am interested in the scale at which you receive resources, if distance between planetary bodies are a factor, and if multiple structures in the same orbit increase income linearly, exponentially, or logrithmically.
I have been testing this somewhat and cant seem to figure things out 100%. I've noticed that 1 trade port and 1 orbital refinery in each planet yields uneven results. I typically will have 40k credits and <100 metal/crystal. So I end up spending credits on minerals (as a side note, the black market screen should be on the main interface instead of in the pirate screen). Am I simply missing something with the orbital refineries? In my logic, there shouldnt be that big of a discrepency between credits and materials. Perhaps someone can explain things in more depth.
Thanks!