This is the blog of Verkinix
Published on August 23, 2010 By Verkinix In War of Magic

I didn't see a thread dedicated to bugs and suggestions, so I figured I'd start one that can be pinned.

Please just offer lists for ease of read by the devs. I think that will make things go smoothest.

Bugs:

1) Enemy caravan stuck after city conquest. Even when I've expanded the city, it pushes the caravan out a tile, but the caravan is not targetable and does not move.

2) Caravan text card has overlap. White text is overlapping the regular text on the top line. If need be, I can screen shot these. Added: Apparently its not isolated to caravans. Several unit cards have had overlapping text.

3) Alt-Tab causes crash virtually every time. This last time it simply said DXsomething and nothing else. No error number.

4) Tile targetting is a bit flakey. I click to go to one tile but often they go to tiles that aren't even close. It helps when grid is on. And sometimes clicking to attack makes them instead go around the enemy.

5) Turn syncing needs a tweak or two. Often my next turn has begun before the NPC turns have completed and my chars end up in the tile they were about to attack the creature in and the creature is 2 tiles away.

6) Upon placing a house, all of the walls of the city went haywire and they dont seem to want to fix themselves. City size is level 4.

7) Game froze up for a few minutes and nothing responded, so I pressed escape a couple of times. When things came back, the escape key had been queued up multiple times and thus the menu window needed to be closed multiple times.

8) Child aging seems to be twice that of the parents. Not really a bug, just something I noticed.

9) Mouse tends to stutter when dragging the map or edge screen scrolling. It'll like shake back and forth before it actually moves a little bit.

10) Casting the spell Imbue Champion causes a crash after confirmation every time. I am casting on the same square as my sov and unit I'm Imbuing and my sov has 11 essense to begin with. Crash logs sent to support...

For crashes, send the zip log files found in 'C:\ProgramData\Stardock\Elemental - War of Magic' to support@stardock.com. The files are labeled Elemental1 followed by time and date code and about 3MB in size.

The game's been crashing alot today for me. I've sent a few emails with the crash zips attached. Hopefully things get resolved soon.

11) Periodically, my city names on the 3D zoomed in level will show up as opponent city names and colors. Everything internally seems to be fine, but the name and color of my city is now the opponents. Building something new seems to reset it, but it eventually goes back to a random other city name.

Suggestions:

1) As others have said in other threads, adding the ability to switch between the pre-seeded random maps and truly random (unbalanced maps as it were) via a toggle click in game would be nice.

2) In store equipment comparitor should be added. So we can see how the items for sale compare to the items our units have equipped.

3) Minimize function for the chat window in the overlay.

4) In game real clock (like civ 4 has so you can see that it's 5am and its time to go to bed... after one more turn).

5) It seems my offspring are always the first to die from autobattle. I dont know if it is due to a priority thing, but it'd be nice if they could outlive at least most of the members of the group. I had one battle where only my offspring character in the whole group died and everyone else was left intact without so much as a scratch.

6) Larger scrolling arrow icons for easier clicking. It's likely that will be in the Day 0 Patch though, but I didn't want to forget.

7) The Victory screen should show the defeated units at the top of the list for quick view of who you've lost.

Will add more as I find them. Please be constructive in this thread. Thanks!


Comments (Page 1)
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on Aug 23, 2010

Suggestion:

Add a button for default settings in each options tab.

on Aug 23, 2010

It's not quite the same as adding a "default" button, but you can reset all the options (sadly can't pick and choose which tab) by deleting your prefs.ini file in My Documents\My Games\Elemental folder.

on Aug 23, 2010

Laod games are not working for me.

It eighter crashes or doesn't properly load my towns or my sovereigns. In fact I get a big empty map.

Makes the game unplayable for me.

on Aug 23, 2010

I'd like a way to speed up movement in tactical battles, it seems very slow to me for no reason

on Aug 23, 2010

I have one bug more. If i start a game and play that for awhile and go to main menu and start a new game. Then it asks if im sure. click yes and the game crashes. Not every time but three times tried, twice crashed.

on Aug 23, 2010

Okay, I had the weirdest bug: sometimes my armies will start moving in a random direction, when I made sure they would stay where they are and that they didn't have current orders. This is very frustrating.

on Aug 23, 2010

Sheesh, no one is using this thread. There are just a bunch of random threads about people complaining and not offering any suggestions on how to improve things in a clear concise way. Anyway, onward and upward!

on Aug 23, 2010

8) Child aging seems to be twice that of the parents. Not really a bug, just something I noticed.

 

I think that's intentional so that you actually get the character to use within a reasonable amount of time.

on Aug 23, 2010

Archonsod
8) Child aging seems to be twice that of the parents. Not really a bug, just something I noticed.

 

I think that's intentional so that you actually get the character to use within a reasonable amount of time.

Yeah that makes sense. Otherwise it would take half the game just to get one offspring. Now if I could just level them up without killing them off...

on Aug 23, 2010

System issue: Campaign I chapter II crashes every time. Campaign is thus unplayable for me.

System issue: Holding alt to select multiple troops makes cursor lag/jitter in a very strange manner.

System "issue": Alt-tab works for me, maybe a display adapter ram issue on those who experience crashes?

System issue: In addition, the whole game behaves in a same way as a heavy packet-loss game over the internet, random "lagging" in virtually everything, map scrolling, unit movement etc. And this is with a quad core CPU.

UI issue: Seriously, normal cursor keys should be DE FACTO for scrolling and numpad for unit movement, like in civ. I base my argument on the easy facts of the arrows being useless for movement since you don't have the corners anyway and since you have the numpad already, why the double need?

Maybe gameplay issue: Don't know if it's a bug but when you start fresh, your first units in the designed are peasants and a pioneer, yet the pioneer is not trainable in the train menu. However, if you delete the premade pioneer unit and do your own, it appears in the list.

UI issue: Mouse is not locked in the game window in full-screen mode, which is a huge problem on dual-monitor setup. Basically scrolling towards the side where your other monitor is is unusable. For some silly reason even my own engine works right with this yet 95% of even the large games have slipped this past QA.

on Aug 23, 2010

Dragst


UI issue: Mouse is not locked in the game window in full-screen mode, which is a huge problem on dual-monitor setup. Basically scrolling towards the side where your other monitor is is unusable. For some silly reason even my own engine works right with this yet 95% of even the large games have slipped this past QA.

Apparently there is a function in the options for that. It's called "clip cursor in fullscreen". Hopefully that works for you.

on Aug 24, 2010

Verkinix



Quoting Dragst,
reply 10


UI issue: Mouse is not locked in the game window in full-screen mode, which is a huge problem on dual-monitor setup. Basically scrolling towards the side where your other monitor is is unusable. For some silly reason even my own engine works right with this yet 95% of even the large games have slipped this past QA.



Apparently there is a function in the options for that. It's called "clip cursor in fullscreen". Hopefully that works for you.

Wow, that's a first Sounds like it yeah, going to test it later.

on Aug 24, 2010

In Combat screen not only camera is focused on my units and don't show opponents, but also NO options by the Esc key. At least list of keyboard shortcuts should be here.

P.S.: alt-tab is working fine for me, I alt-tabbed dozens of times yesterday on v1.0

on Aug 24, 2010

I noticed a lot of issues with spell balancing, and I barely began most of my games.

Here's 2 examples that I can recall

-  level 1 summon in the summoning branch summons a really tough bear which is superior to the most tier 2 and even most tier 3 summons.

- TA tier 1 spell costs 3 mana for a combat speed bonus of int/10 with infinite range.  A tier 2 costs 10 mana for +1 speed with only 1 range???

on Aug 24, 2010

No sense reporting Bugs until the Day 0 build is out tomorrow. For all you know your "bug" is "squished" already...

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